/*
# Copyright (c) @ 2022-2023 OpenZI 数化软件, All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#     http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
################################################################################
*/

#pragma once

#include "CoreMinimal.h"
#include "GameFramework/GameModeBase.h"
#include "OpenZIAPIGameModeBase.generated.h"

/**
 * 
 */
UCLASS()
class OPENZIAPI_API AOpenZIAPIGameModeBase : public AGameModeBase
{
	GENERATED_BODY()
	
};
